{"id":2,"date":"2021-04-05T07:02:35","date_gmt":"2021-04-05T07:02:35","guid":{"rendered":"https:\/\/febndy.com\/?page_id=2"},"modified":"2026-01-12T10:20:44","modified_gmt":"2026-01-12T10:20:44","slug":"about-me","status":"publish","type":"page","link":"https:\/\/febndy.com\/","title":{"rendered":"About Me"},"content":{"rendered":"\n<p class=\"wp-block-paragraph\">Hi! I&#8217;m Febndy Kwik. I am currently working at Coralis Studio, a small company in Indonesia that I started together while I was studying in Binus International University. I have been designing games since I was in elementary school (10 years old!) with pen, paper, an atlas, toothpicks, and a bit of creativity. Ever since then, I&#8217;ve fallen in love with game design. My first encounter with a game was at kindergarten, when I was four years old, playing a storytelling game about Peter Pan and Captain Hook. That might also be why I&#8217;ve been into pirate stuff up until now.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Education and Games Career<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">I graduated from Gonzaga College (in Indonesia, Jakarta) and then went to Bina Nusantara International University. I graduated with a Computer Science degree in Games Technology in 2014 with a 3.56 GPA within 7 semesters. My Bachelor thesis, &#8220;<a href=\"https:\/\/www.researchgate.net\/publication\/283042403_Using_Augmented_Reality_to_Enhance_Aetherpet_a_Prototype_of_a_Social_Game\">Using Augmented Reality to Enhance Aetherpet, a Prototype of a Social Game<\/a>&#8221; was published as a journal in 2015. I am currently working with a team on my second paper in game design.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">I have designed and published three board game titles since 2015: Throne of Elements (2015), Flipeek Medieval (2016), and Stockastic (2017). Since then, I&#8217;ve made a lot of game designs that haven&#8217;t reached the market yet, due to personal reasons (wedding and kids) and COVID-19, of course. I also teach a game design workshop in cooperation with Arcanum in a program we name Arcanum Academy. It&#8217;s a small class of up to fifteen people where I teach everything I&#8217;ve learned since 2015, when I first published my game.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Right now I&#8217;m also working on a web-based role-playing game titled Dragnethar Online. It is a free-to-play game that can be accessed from this <a href=\"https:\/\/dragnethar.com\" target=\"_blank\" rel=\"noreferrer noopener\">link<\/a>.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">I made a commitment to myself that I would try new games every month. This habit has helped me learn a lot from many other games that I have tried throughout the years. I want to share what I&#8217;ve learned with everyone. On this site, I will post my analysis of games I&#8217;ve tried. I hope this can help spark new discussion and improve my understanding of game design.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Enterpreneurship<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">Due to my family background, I became involved in the family business at a very young age. I started by assisting at my father&#8217;s workshop as a mechanic&#8217;s assistant. I learned how to assemble and install alternators, pricing, management, and many fundamental business skills by being involved in the daily operations of the business. Since junior high school, I have been handling foreign trade for my father&#8217;s business, attending meetings with suppliers (as a translator), and eventually becoming the person in charge of managing imports and exports for the company. While my younger sister has taken over my role, I still help oversee the process and get involved when needed in my family&#8217;s business.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">I started my first business in 2012, during my third semester at Binus International University. Together with three other classmates, I founded Aqua Terra Ventus Production, a game development studio where we created casual games for Windows 8, which had just been released at the time. In 2014, we decided to take on non-game IT projects to help fund our game developments. In 2015, we released our first board game, &#8220;Throne of Elements,&#8221; establishing ourselves as one of the early board game publishers in Indonesia. Since then, we have released two more titles, &#8220;Flipeek: Medieval&#8221; and &#8220;Stockastic.&#8221;<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">In 2017, Aqua Terra Ventus Production was disbanded for personal reasons, and some of the partners decided to leave the IT and games industry. During this time, I took a nearly one-year break and got married. While on break, I worked as a freelance programmer and continued to work with past clients from Aqua Terra Ventus Production. Despite the disbandment of ATV, my passion for IT and games remained strong. In 2018, I founded Coralis Studio, and since then, we have completed more than 120 IT projects.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">In 2021, after being offered several times to join Arcanum Hobbies, I finally became an official part owner of the company. Previously, I had worked together with Arcanum to create game design classes for Indonesian board game designers; now I am supporting this amazing team as a commissioner, advising them on long-term strategic decision planning.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Organizational Experience<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">I had been active in various organizations ever since I was in high school. My passion for capoeira had led me to become a president for the capoeira club in high school for a couple of years, and I eventually founded the capoeira club at my university. Once I graduated, I was also active in the alumni organization (Ikagona), first as an observer, then as a member of the committee, and then as the head of the IT department for a while. My experience in organization eventually takes me to the Indonesian Board Game Association (APIBGI). Over the course of my organizational career, I had been trusted to organize the election for both the alumni organization and the board game association. Now, I am currently serving on the supervisory board for Asosiasi Pegiat Industri Board Game Indonesia until the end of 2026. <\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Hi! I&#8217;m Febndy Kwik. I am currently working at Coralis Studio, a small company in Indonesia&#46;&#46;&#46;<\/p>\n","protected":false},"author":1,"featured_media":0,"parent":0,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":{"footnotes":""},"class_list":["post-2","page","type-page","status-publish","hentry"],"_links":{"self":[{"href":"https:\/\/febndy.com\/index.php\/wp-json\/wp\/v2\/pages\/2","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/febndy.com\/index.php\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/febndy.com\/index.php\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/febndy.com\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/febndy.com\/index.php\/wp-json\/wp\/v2\/comments?post=2"}],"version-history":[{"count":30,"href":"https:\/\/febndy.com\/index.php\/wp-json\/wp\/v2\/pages\/2\/revisions"}],"predecessor-version":[{"id":115,"href":"https:\/\/febndy.com\/index.php\/wp-json\/wp\/v2\/pages\/2\/revisions\/115"}],"wp:attachment":[{"href":"https:\/\/febndy.com\/index.php\/wp-json\/wp\/v2\/media?parent=2"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}